Posts From October, 2018

You Tube is up and running 

Posted by Barry Miltenburg 23 October 2018 16:11:00

Great day today!

I have completed the editing and publication of the first 3 videos for the FYOB channel and tonight uploaded them.  They cover a brief introduction of the mechanism, the mechanism in a bit more detail and the equipment needed to play the game.

I am already thinking about the next few and will plan/script these out while I am away.  I think I will do something on Heroes All and for FYOB, maybe another video showing a very small game with the mechanism in action.

More work but exciting times!!

Busy busy busy 

Posted by Barry Miltenburg 22 October 2018 17:20:00

What a busy day after a busy weekend!

I have finished taking photos and video footage for a couple of short videos that I am looking to post on the new FYOB YouTube channel in the next day or two.  Unfortunately, I have a bit of a cold so the narration is a bit nasal but its OK and I wanted to get the content out there - I am sure people will forgive me.

The two new videos - to go with the FYOB Introduction - feature the equipment needed to play the mechanism and a look at some of the FYOB features like the Order Die and the Officer Reaction Tests.

Time is not my friend at the moment but I have a bit of time just before Xmas so in the next few weeks (when I am out of the country btw) I will start to plan and script a FYOB game to show the mechanism in action.

That also gives me a natural lead into Heroes All which is now at the stage of game testing.  I have just reversed a major re-write of the infantry small arms firing rules.  They sounded great on paper but they were really clunky at the table.  Sometimes, good ideas are just not good ideas!!

I am planning a series of games to test and pressure test the rules over the Xmas break.  If they survive, I will start the publishing process which involves photographs and artwork, layouts, examples and information panels.  I will also need to put a Codex together covering the major weapons of the war and then another Codex for all the weapons.  When you consider that this latter list has to cover all small arms, AT guns, artillery, CSW's, aircraft, boats and AVRE types, you will appreciate that this is a bit of job!

Luckily I have a lot of it already so its just (!!) a case of pulling it into shape (he says....)

How high is an aeroplane? 

Posted by Barry Miltenburg 17 October 2018 16:28:00

I have been toying with the idea of aircraft in games for yonks.  Until now I have added 1/72 aircraft over my table of 20mm figures on shortish plastic sticks mounted on a suitable base.  However, I have always felt that they looked too low/the aircraft looked too big.

I discovered Heroics and Ros 1/300 whitemetal aircraft models covering all of the popular machines and recently invested £30 in a dozen or so models.

The service from H&R was brilliant and in a few days, my two airforces arrived.

I haven't done anything with them yet as I am still toying with the idea of longer poles (on which to mount them) and weighted bases to keep them in place.  Whether I get to do anythng with them before I go away is open to some debate.  In any event, as soon as I have something to show, I will post some pictures.

And so it goes on and on and on... 

Posted by Barry Miltenburg 17 October 2018 16:20:00

Today I tore myself away from working on rules to build a few kits that I had acquired recently.

Pics to follow but I managed to get a couple of Airfix D-Day Coastal Defence kits and then a Horsa glider kit when I was at the Shuttleworth Air Show.  A couple of afternoons in the shed saw all three built.  Just as I finished, I found a kit for a Hurricane that I didn't know I had!!

The rules are at the "mechanical presentation" phase - they are written in dry form having been through a number of test games.  The next phase is to test them thoroughly, adding things in that come up in test gaes, clarifying bits, tweaking bits etc etc.  I am conscious that, like a number of rule sets, I have a short/medium/long range aspect but in reality, sections and platoons rarely fought over vast tracts of land so I am contemplating moving to "effective range" and "short range".  I will be testing this out shortly before disappearing overseas for nearly 7 weeks!!  I will be taking the ruleset with me to read, re-read and then check again.  Cross referencing and reading in the cold light of day (on an 11 hour aeroplane flight!) is a useful way of making sure that what you write makes sense later.

I will post some pictures of kits and test games in the next couple of days.


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