The Russians have arrived (and others)
I have uploaded the basic set of Russian CODEX cards for free downloading. The list includes the basic vehicles that will allow you to play a game on the Eastern front - a first for HA and FYOB!! The Polish CODEX has also been updated with a few new vehicles.
New version of Heroes All (2024 update)
The errors mentioned below have now been corrected and the present version of HA on the Downloads page is correct. If you already have a copy, simply amend Page 23. The last page (Addendum) is also worth a look as there are some clarifications and new ideas in there.
New CODEX Cards for Heroes All and FYOB
As a result of information gathered for recent campaign testing, I have updated the CODEX cards to include some new German vehicles, and, more importantly, weapon and vehicle data for JAPANESE and POLISH forces. These are based on magazine info from 2006, modified by a bit of research and tweaked to suit HA and FYOB.
To make the cards easier to download and easier to print only the bits you need, the new cards will be available by COUNTRY.
I have taken the opportunity to review the cards and correct a few typos. Apologies for not spotting these - the big one is the incorrect data quoted for MMG and TMG weapons. There was also a few gremlins regarding Autocannons.
Finally, I will start work on the RUSSIAN forces - a topic I have avoided until now but which has been mentioned by more than one or two correspondents!
Despite many checks, I have found a typo in the Heroes All rules.
The version I have is right but the version that appears on the DOWNLOADS PAGE includes the error.
The number of shots per bound for a LMG should be 3, the number of shots per bound for a MMG or HMG should be 4. The range and shots for a Tank MG should be the same as a MMG.
The version of the rules on the Downloads page has been updated - if you have already downloaded them, please amend the table on Page 23. Apologies
If you are a 15mm or 20mm WW2 tabletop wargamer, then why not try out Heroes All rules for your next game.
Available FREE OF CHARGE through this website, they come with CODEX cards that you can print out for easy reference and printable versions of the most-often referred to rules to speed up the game.
If you do not have an opponent for any reason, no problem - simply ignore the 2-player section and substitute the Fight Your Own Battles solo gaming mechanism and you can enjoy a solo game using the exact same rules.
Later, we are hoping to publish the revised version of Fight Your Own Wars - a campaign guide for those players who want to go to the next level. These new rules will dovetail perfectly with Heroes All and Fight Your Own Battles.